I feel the highlight is the ending. Its neat and simple, just getting there is a bit tougher/gruelling than I would've expected/liked.
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Déjà vu (DejaVu)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1818 | 2.880 | 2.880 |
| Audio | #2768 | 3.040 | 3.040 |
| Artwork | #3897 | 3.040 | 3.040 |
| Creativity | #4233 | 3.200 | 3.200 |
| Enjoyment | #4513 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In DejaVu, the player is stuck in a literal time loop - every time they die, the world resets. But teh loop isn't just mechanic ; it's tied to the story. The player learns from each failure, uncovering the secrets and progressing by repeating the same timeline with new knowladge. Read more in the game's description.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Call me: Keeplez; Socials: solo.to/keeplezofficial








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