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Kayzori

119
Posts
4
Topics
21
Followers
16
Following
A member registered Dec 22, 2024 · View creator page →

Creator of

Recent community posts

really cool game, has likely a roguelite, timeout you restart with upgrade, really enjoy it, and so damn good the sacrifice idea when you die!

thank you for your feedback, I know the game is hard for new players, but like stopping at level 3 is not even scratching the surface of the game mechanic, the is some interesting puzzle on this game that use the count down as a part of it, and also there is another object "Sand Timer" you will see it on level 6, and has different mechanics than the "Broken Sand Timer" which is the swapping between the remaining time and the wasted time (to gain what you waste, or loose what you remain to complete the puzzle), btw thank you for enjoying my game! really appreciate that :)

I really like this game, died at the final boss, but hey really nice concept of fighting, I really enjoyed it

this game is insane, music, art, concept, abilities, everything so good and well done, I really love this game

bomber man remake, and damn the game have a final boss that's crazy, the most fun game I've played in this jam so far!

that's really an amazing game, but really hard, was able to finish it anyone

amazing concept the gameplay mechanic is insane, freezing midair as a platform to reach an area is crazy, finished it and really enjoy it

in my opinion: "Crow the pitcher" is harder than "Out of time", I died so much times on it and on the last level I completed it on 3rd try

amazing game art, honestly this game is so polished , but have some bugs, I got stuck here (see the image) idk what to do they keep spawning left and right and collide with them selves

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nice puzzle game, really unique idea of activating and disactivating of number reactor depends on the sorting! unique concept of puzzle game fr


nice game with cool platform mechanics, controls are little hard at first but gets fluent by time, I love the art and audio

this game is really cool, never imagined a tower defense game type on a "Count Down" theme, really well done, its just bit confusing until you hover on the enemies to see there path! and this is another level design

this is an insane game, really good concept, everything is polished: the art, the game, the music, that's a masterpiece!

nice concept of fighting for the countdown, didn't know that there is upgrades on the bottom until some random moves I got there, really like the idea, and really recommend to do some hints so players can know about them, literally your game name is like mine XD, I hope you visit my game to see my concept because its so different! ;P

really insane concept of rewind and reuse of step counter, each level has a twist! really a smart use of the theme, one of the best games played in this jam so far! and also you made the "Count Down" concept in your level index (starting from 10 to 1) that's really insane idea.

the game is so good and stressful, well designed,, for me everything felt good and well done, the objective is super clear, but each level has a twist, like climbing the pipes, having a lava floor so u should use your brain to prevent the ice cube to fall into it!, I finished so many levels and couldn't beat the "USE YOUR HEAD" one, it was really hard, your game difficulty curve was good until it reached directly the extreme on that level! overall I really had no issue about anything, and if so I do say the controls are bit weird but it makes you feel the puzzle is more challenging!, really good use of the theme, like really it makes you feel the "Count Down" is running and u should hurry up XD so stressful

Really thank you some much for this honest feedback, I really appreciate that, I will for sure take notes of the user experience to help me get better at gameplay design, the issue is that I'm not a designer I just made up this by experience of making games a lot and not by user experience and also made up the difficulty depending on me the developer which is a huge mistake for new players!, but I will be more aware about this next time, btw thank you so much!

"Chess 2.0" XD, I really like the concept, and also art is so good!

amazing level up game! finished with 18 attempts, I think 1 bomb and speed level5 will make you finish the game earlier, overall nice concept of upgrade to beat the count down, good use for the theme!

this game is so impressive, been a while plating it, everything is fantastique, the art, the voiceover, the game, the concept, the music!

the game is time killer, I didn't stop until finishing it, it was a fun game with a nice concept, you can easly pass levels by spamming the tab, but the last level needed me to collect resource so I can build those solider building, it took time! overall really enjoyed

thank you so much for your feedback and your advice! and yeah the think is that I made levels up to me not to new players, and thinking its easy! and didn't have testers to know (that's why all my games are harder, every game I publish people suffer, my bad), but glad you enjoyed even though its hard!

this game is so satisfying! the UI is so damn good, love the concept and design, that's the most beautiful UI I've seen in this jam!

I'm I playing a masterpiece ? 5 stars, you deserve this everything looks damn good, art, story, gameplay, nah that too creative!

that's not a bug or something that the gameplay mechanic! the hourglass make the object freeze (not moving and pending there actions until they are unfreeze, it is on the tutorial btw), you can see wildly that the hourglass index has the same color as the box index meaning that it controls the box behaviors! btw really thx for this feedback, because of this I can know that there is still players didn't understand that and hoping they see this comment!

oh great game, we had the same idea of hourglass flipping, but different concept, the game is nice and easy really enjoy it, specially the end killed me XD (hey ChatGPT how do I respond to this))

nice find game, find them all at the second try!

the game is really insane, with  good art style and music, minesweeper inspired but this is so much creative! barely passed the 7 bodies level due to the first cell reveal! so unlucky

Pretty unique idea of tetris math, love the concept, played for a while, easy to play but little bit hard to progress!

nice game, easy to understand it mechanics, little hard to progress, really like the music and also those different map designs

this game is sick I really like it! and been playing it for a while until I reached the end, it was really hard and been defeated by the boss

really fun puzzle game, finished all the levels! we really had the same idea of flipping hourglass, I did it with constant flips and controlling object freeze, you did it with precise flips and platform control! :P really enjoyed

Nice game really enjoyed, really like the concept!

nice incremental game, but really hard, I think only competetive FPS gamers will finish it due to the fast direction changing 

nice game, music is calm, and the way the efficiency scale on this game is incredible!

Nice game really challenging and stressful, my score is 13

the game is really great really enjoy it, making the theme "count down" as a wave based game is sick!, everythink is good, and guess what I finished the game with the hardest and probably the weak weapon on this game "The Shotgun"

Nice Concept! the idea was clear, the only thing is the gameplay is a bit harder but understandable! there is some likely "soft lock" like when the red rectangle show up on the place where you can't push the dolls neither the dolls can't move right there so you got to just moving a round to skip that round! Overall really nice use for the theme!

thank you for your feedback, I will probably update and develop the game after the jam!

thank you for your feedback, and yeah it was challenging because there was 7 levels, and about this but, well I built a auto-unstick system before but didn't use it on this project 🥲 didn't know it would happen on this game!

nice game, trapped on a timer, I didn't understand immediately the last task (probably cuz I don't know English well) until I picked up the object by accident!