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A jam submission

Mage of ChronosView game page

Avoid ghosts of the past in this time loop-based Bullet Hell Shoot 'Em Up!
Submitted by castur_ — 11 hours, 22 minutes before the deadline
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Mage of Chronos's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4293.9823.982
Creativity#7444.0884.088
Audio#7523.6323.632
Artwork#15383.7543.754
Narrative#34142.4392.439

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You fight alongside ghosts from past time LOOPS

(Optional) Please credit all assets you've used
Font is Alagard. Music is from @xDeviruchi 's 16-bit pack. Raylib for engine backend. See description for full credits.

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Comments

Viewing comments 39 to 21 of 39 · Next page · Last page
Submitted

Great twist on the bullet-hell genre

Submitted

Cool game! I finished with 10 fireballs cast. For the sake of adding some challenge, I think it would be cool if each loop lasted a longer time, that way the fireballs ricocheting will continue to travel to new spots each round keeping the player on their toes. As it stands, I was able to camp in the top left corner without much issue. Nice job though!

Submitted

Super creative take on the theme, love the loop of dodging your past selves' bullets, though I would say it would be nice if your character had a little wind-up animation to shooting so you can see when they'll shoot when they're a ghost, since it can occasionally feel unfair. 

Submitted

The artstyle and music is so amazing dude 

Love this game haha

Submitted

this game is frickin' sick bro, tried so hard to exploit my way out of this one by shooting a bunch of bullets right at the start and hiding in the corner, but alas, a late spawner got me - really really fun game, love a mage game too. epic stuff, great submission love you

Submitted

This concept is SO CLEVER! I liked how you had to be careful of where to shoot. Although I feel the difficulty ramps up a bit too fast as bullets start to accumulate. At the same time, it was probably my fault for shooting too much.

Submitted

I really liked the gameplay and how it scaled in difficulty as you played. It would be neat if there was some randomness to the early spawns. Also I think that different-shaped rooms like a circular room would be interesting for adding variety

Submitted

Love the interpretation of the theme!

Submitted

Awesome game! loved the concept and hope you expand on it

Submitted

I had a lot of fun playing this! It was cool trying to work out what the best way to defeat enemies without killing myself was really satisfying.  I think I found an elite level strat by staying the bottom left corner and making sure all no bullets or enemies ever touched that space.

Just amazing! Congrats!!

Submitted

Wow.

Submitted

Damn im really sorry for all the ghosts and enemys I just beat up

Submitted

Damn im really sorry for all the ghosts and enemys I just beat up

Submitted

After completing the first level, I thought to myself, 'Is that all?'? Waiting until the end, it's so uncomfortable!!!! I killed myself!!!!!!!

Submitted

this is awesome, super simple concept but I’d love to see it made into a longer game!

managed to beat it with only 4 fireballs on my successful attempt

Submitted

Your game's retro CRT theme and art design are fantastic! The audio fits perfectly and really sells the aesthetic.

I had a tough time getting the hang of the gameplay and found myself dying pretty quickly on each loop. I'm sure I'm just missing a key mechanic, but it was hard for me to figure out what to do.

Overall, it's a super cool concept! Great job!

Submitted

I think its possible to do with only 1, but i couldnt.
Cool game :)
Submitted

THIS WAS SO COOL!! Super creative and I wonder how you did it :DD

Viewing comments 39 to 21 of 39 · Next page · Last page