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Not sure if this was the intent, but I found this game brutally difficult, and I felt like that actually accentuated the desolate and harsh world of the game. It felt a bit Rain World in some respects with the silence of the world and the brutality of it. The movement was definitely hard to get the hang of, but always felt fair and was most importantly of all fun to play with. There were some really fun platforming challenges, and I was impressed by how you were able to tutorialize objects through level design without the need for text. Great stuff!