Cool idea! I was really overwhelmed from the amount of upgrades, I think it would have been better to have 5-10 important upgrades instead. But it's impressive that you were able to make that many upgrades in the first place. Nice work
Thanks for playing and the feedback. Yeah, we have a problem of designing as if it is a full game, and forget to focus enough on early and simple for the jam. I had planned to hide the later upgrades until they were unlocked, and add more prerequisites, but that did not make it in.