It was tough for me to manage with the controls being arrow keys instead of WASD because I have two fingers taped together on my right hand for a sprain right now, but I'm glad I stuck with it. Once I managed, it turned out remarkably fun and it played great! I like the concept a lot, but personally I think it would be even stronger if there weren't hazards that also killed you and restarted the loop. Could be worth considering turning into a enemy-less platformer that's just a maze race against time. Congrats on a successful jam!