Really satisfying to build loops that will complement each other and lots of customisation options to make different strategies. Makes me think of Final Fantasy 13 combat where you setup your strategies ahead of time and then choose from them during a battle. The battle itself could maybe have some more elements on screen, such as the contents of the loops to help you keep track. Also, based on the thumbnail image you chose I was expecting a DJ based game.
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BeetlePunk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1247 | 3.444 | 3.444 |
| Narrative | #1426 | 3.056 | 3.056 |
| Artwork | #1610 | 3.722 | 3.722 |
| Enjoyment | #3975 | 2.889 | 2.889 |
| Creativity | #4344 | 3.167 | 3.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build loops of moves, then choose which loop your beetle runs in battle. The whole game is about creating and using repeating patterns — loops — to win.
(Optional) Please credit all assets you've used
see credits in game





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