Interesting adventure premise with some unexpected technology! The layout is solid, and I really like using the blurbs on the back cover as adventure hooks. Fun stuff!
Play game
Beneath the Summer Snow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Writing: how clear and/or interesting is the writing? | #36 | 4.200 | 4.200 |
| Playability: how easy would it be to run this module? | #61 | 3.800 | 3.800 |
| Overall | #66 | 4.016 | 4.016 |
| Art: how well does the art support the other content? | #69 | 4.120 | 4.120 |
| Layout: how easy is it to find all the presented information? | #79 | 3.960 | 3.960 |
| Theme: how well would the module have fit into the Appendix N? | #101 | 4.000 | 4.000 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The baby seals with Glocks are funny, but tonally are a lot sillier than the rest of the adventure. I get the appeal, but I would have just kept on with the rest of the weird science fantasy tone.
I would also consider swapping your typeface out for one with a bit more personality. This adventure has a ton of personality and would really shine if the presentation matched.
Weird science fantasy. Love icey adventures. Baby seals with Glocks is an image. Love the art and the names made me snort. Great job.
An apocalyptic world enclosed within a, what, iceberg? It seems much larger than an iceberg.
A flashy cover, leaving one wondering what's inside.
Very charming! So much to admire in this science fantasy romp.
Very cool, creative stuff here. Reminds me a bit of DCC modules! Love all of the drawings. They add a bunch of character.
This looks like great fun to run. I like the humour you've sprinkled through the module, it differentiates this from other contributions to the jam. You've done a great job in putting this together, spot on.
I like the opportunities to use the fusion lanterns in various ways. It's a good bit of interactivity. I'll echo what others have said about the layout and the back cover. The first thing I read was the hooks on the back, and I was already getting a sense of what the adventure was going to be, so kudos to you.
The layout is fantastic, and I adore the "praise/hooks?" bit on the back cover. That's so clever. And the random encounters are great: stalagmicicle, ornery fur trapprs ("a lust for furs makes a man do many things"), a fur seal with a gun (complete with illustration)? Hilarious. My group would love this.
The covers are great, especially the very clever use of the back cover. Wish I had thought of that! I like the adventure, the dungeon map is an excellent example of an abstract map, very usable at the table. I like the long dead civilization (Very Pulp/Appendix N) and the environmental challenges that feel logical to the space. A bit confused by the sniper seal haha. But if it felt out of place in the campaign its easy to leave it out.
Would print and keep in my adventure binder. Oh and the stairs in room 6 are brilliant, stealing that idea for home games!
I really like how you integrated the player hooks into the quotes section of the back cover! The prose are consistently solid throughout the module. The design feels cohesive throughout. You did a great job making this feel like Appendix-N through and through.
Very cool cover, a flavorful adventure, and I love the little pieces of art inside. Nice job!




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