A very ⬤ -> ■ game
Play ⬤ ➛ ■
⬤ ➛ ■'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #204 | 4.364 | 4.364 |
| Enjoyment | #269 | 4.091 | 4.091 |
| Audio | #296 | 3.909 | 3.909 |
| Artwork | #562 | 4.182 | 4.182 |
| Narrative | #1497 | 3.000 | 3.000 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
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Comments
This art is incredible! Also cool take on the theme! lol your description for how it fits the theme is great. All the HUD looks great too! That's not common in a jam game! Nice work!
Also I'd appreciate feedback on my submission if you get a chance!
I'm not sure exactly what happened, but I felt good. From what I gathered you can throw objects, but with a trackpad I wasnt able to, they didnt carry the inertia properly. Despite that I was able to upgrade myself to a point where I just had to tap circles for a lot of points ahahah
A game that trascends words and a nice take on the theme, simple, addictive and evocative
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But for real now, really fun idea, good job, I liked it a lot, especially working my way to understand more and more and more myself
I really enjoy this kind of game, and this was no exception!
I feel it could do with a little balancing, as things got overpowered quite quickly for my play through, but it's tough to balance that overall when making a short game. well done! art work and gameplay is nice :)
I'm a sucker for games where you have to figure out the rules for yourself. This was well done!
Really really fun one! SO mysterious, even the mechanics feel mysterious all the way to the end of the game. Things get really fun when you learn what is going on and manage to break the game. Blinking each rule box when triggered was a great way to get the player to learn what was going on. Very cool!
I finished the game and I still have no idea of what was happening most of the time.
It looks like a cryptic roguelike, but everything is pretty intuitive, so you don't even need a tutorial or an explanation! It was very fun looking at my screen break up in a thousand blue particles after making a game breaking combo lol
Awesome balance of mystery and intuitiveness. First run through I was kinda stumbling around and butting my head into walls, but the generous amount of trial and error plus the brief pulse of each box on trigger (this was a genius addition that tied the game together) gives enough info to the player so they can understand what's going on. I respect the commitment to the alien language even on the score screen. That thing with the teeth was nice though right? It was just coming to thank me for feeding it all the spheres?
This was actually fun! It was a clicker game with more strategy vibes. The idea of getting more little orb things by utilizing different shapes is awesome. 5 stars.
Would love to play a web version of this or a mac-compatible one!







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