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Wild that this was made in 3 hours, can't imagine the stress of that.

It was pretty fun, of course more game-juice and sound would always be nice but given the aforementioned time constraint I can understand why that wasn't really present.

The only thing I think could massively benefit this game is a better indicator of when the rings are in or near the optimal position. Even something as simple as a line through the middle part of the green arcs could go a long way to improving the readability.