Wild that this was made in 3 hours, can't imagine the stress of that.
It was pretty fun, of course more game-juice and sound would always be nice but given the aforementioned time constraint I can understand why that wasn't really present.
The only thing I think could massively benefit this game is a better indicator of when the rings are in or near the optimal position. Even something as simple as a line through the middle part of the green arcs could go a long way to improving the readability.