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A jam submission

the weirdView game page

Character cycle
Submitted by Kekejinga — 4 hours, 1 minute before the deadline
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the weird's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#26392.6252.625
Artwork#26623.3753.375
Creativity#29033.5003.500
Enjoyment#40282.8752.875
Audio#52082.4582.458

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A simple 2D game with character loops, which players need to switch between different roles. Once you reach the door, you win and move on to the next level. Ghosts can pass through walls, and babies can enter the door

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Cool concept and artwork... I couldn't get past the second level.

Submitted

The art and color palette are neat. I couldn't quite figure out the mechanic, because some ghosts do nothing when you touch them, and sometimes my character gets lost off screen. I got to the second level but not sure how I did it! I think there is potential here if the rules get refined a bit. Good job. 

Submitted

It really IS a weird world ;)

Submitted

I really like the art work, the controls need to be worked on though.

Submitted

这种复古的美术风格和整体色调我真的特别喜欢。通过交换控制角色,且在交换角色的时候会发生位移的玩法也具有很大的潜力,尤其是第二关的关卡设计,通关第二关时的醍醐灌顶让我看到了这种机制的很多可能,很期待未来有可能的完整版本!

至于问题,主要是操作手感方面的。第一,小人扒住墙壁的功能看起来似乎是通过游戏引擎本身的摩擦力进行完成的(不知道是不是,如果不是我先道个歉orz),这种尽量是通过代码来实现;第二,幽灵的穿墙功能并不是实时根据玩家输入进行改变的,在我松开按钮之后的一小段时间内也会发生穿墙,输入跟实际不同步会让玩家有很强的挫败感(除非是故意设计的);第三,小人跟幽灵交换控制权的范围比角色精灵看起来要大,要么缩小至比角色精灵小一点的范围(给玩家容错空间),要么扩大范围并加上范围提示(增大难度的同时给予玩家视觉反馈)。

整体来说还是很不错的,至于手感方面的内容可以多学习诸如《蔚蓝》《马里奥》这类游戏的角色移动,加油加油!(ง •̀_•́)ง

Submitted

当然,这只是一些建议,我一开始尝试制作的游戏是类蔚蓝的平台跳跃类游戏,比较注重角色操作手感,每个人的学习之路都不径相同,你的游戏理念未必与我的一样,根据你自己的想法来制作才是最重要的!

Developer

感谢老师详评!!!!!!!!真的好仔细!!!!

Submitted

The mechanics of interacting with the ghost need to be explained better. The controls are a bit stiff, with the fact that you get stuck on walls. I like the idea, but it needs refinement. Keep up the good work.

The visual style is absolutely mesmerizing—each scene feels like a surreal blend of dream and digital, perfectly complementing the time loop theme. I really enjoyed the character-switching mechanic; it adds depth and variety without ever feeling overwhelming. The level design is clever and keeps you engaged with just the right amount of challenge. Well done!

(+1)

The stunning blend of hand-drawn art and neon cyberpunk creates living paintings in every level. Perfectly tuned mechanics kept me hooked for hours. This hidden gem proves indie magic is real – instant wishlist material! 

Submitted(+1)

I really like the color of the scene which really ties into the weird world and loop theme! Other than the art I think switching characters are very creative and fun to work with. Something to add maybe is including some background lure to the story because I can see huge potentials!