I really like artstyle of this game, music is also so good. It lacks a bit of deep game design I feel like your past spirits should be smething more, and then with a little bit of more level design it will be really good game.
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Undying's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #816 | 3.603 | 3.750 |
| Artwork | #1509 | 3.763 | 3.917 |
| Narrative | #1806 | 2.882 | 3.000 |
| Creativity | #4201 | 3.203 | 3.333 |
| Enjoyment | #4345 | 2.802 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has a fixed thirty seconds to find their way out of a maze, while dodging enemies. When the time expires, they get to try again, with previous iterations' ghosts helping out. The game is about doing the same thing again and again, and setting yourself up for success in future iterations.
(Optional) Please credit all assets you've used
Third-party content:
- Cloak pixel font, © Chevy Ray
- Godot Game Engine, MIT License, © 2014-present Godot Engine contributors, © 2007-2014 Juan Linietsky, Ariel Manzur.
(Optional) What would you like to be called if GMTK features your game?
Tey






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