Made it to 37000. Nice arcade game. Could use some more different types of obstacles or things to do/collect. Well done. Thanks for sharing <3
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Sky Looper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5693 | 2.333 | 2.333 |
| Artwork | #6112 | 2.458 | 2.458 |
| Enjoyment | #6402 | 2.292 | 2.292 |
| Creativity | #7323 | 2.333 | 2.333 |
| Narrative | #7562 | 1.625 | 1.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Sky Looper is a fast-paced 2D side-scrolling arcade game where you pilot a tiny propeller plane that can perform daring loops to slow down time.
(Optional) Please credit all assets you've used
Font: YOFonts - Telegrama
Graphics: Kenney – Tappy Plane and Jumper Pack.
Sound: DylanTheFish – Propeller.wav
Sound: mikhalin1992 – PlaneCrash.wav
Comments
Back in December 2023, when I first started making games, I made a similar one and for me, it felt like something incredible. Such a cool experience
Having played your game, I see why you want more challenge 😅. I agree that controlling the plane’s angle could be a cool mechanic, but in a fast‑paced endless runner I think it would be too much to manage. There’s already plenty to focus on at high speed! I might experiment with something like that in a slower, level‑based game instead. Thanks for playing! 🙏
I like the creativity of the idea of a plane, but I sort off wish the looping was incorporated moreso into the game, like maybe getting points for looping enemies. But I gotta ask, how did you make the thumbnail image? It just looks like AI art to me, and it's not a Kenny asset like you listed. I would really recommend changing it, even if to one of your screenshots, as AI art is against jam rules. I'm one of those people who don't like AI art, so as a solution if you really don't want to make art (or look for it) I even made you this thumbnail you can use!:

It didn't turn out that great, but in my book anything's better than AI. I hope you consider it! :)
I totally agree that the looping should have been more incorporated into the game. That is something I'll be looking into after the jam!
You're right about the thumbnail. I did use AI for it 😳. I've already removed it and put a screenshot back for now. I initially used a screenshot, but while checking out other games, I mistakenly got the impression that AI art was permitted for the thumbnail. This is my first game jam, and I'm learning so many things, this being one of them. Thank you so much for pointing it out and for the kind offer of a replacement thumbnail 🙏, although the title was wrong 🙈
Thanks for the good feedback, and I'll be checking out your game after I've created a new thumbnail 🎮😊
Hello fellow aircraft enthusiasts! Nice game. I kept crashing, my best score was 18000m. Some more varied obstacles would be a nice addition. Also consider having the controls be WS instead of up & down keys. Nice jamming!
Nice little game, well done.
The viewport of the game is not scaling correctly, I guess. I can see outside of the intended area, and I can see the next background and objects being instantiated.
I made it to 50100m. Things got quite fast.
The real-time-with-pause mechanic was quite nice.
Fun little game, it's interesting how the loop is more to regain your bearings at high speeds which is quite clever, maybe it's simple but still good!
Little, fun to play game ;D Though I didn't really have need to use looping mechanic, as it was just easier to avoid enemies without that. If you plan to develop it furher I'd definitely add some collectibles you have to loop around or additional points for risking and looping around enemies. Much potential here! Check also our game if you want a cozy one ^^
I did a loop around a helicopter and I was very pleased with myself! :D
Managed to get quite far too, speed was crazy towards the end
Cool game! only thing is that when I played, i havent found any reason to loop becase i could dodge up and down! But overall good game




Here’s an image.
I play on a QHD screen, but I also tried FHD resolution and had a similar problem.
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