didn't catch the theme, but art and gameplay is pretty simple and relaxing. good one! thanks.
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Delivery!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3270 | 2.474 | 2.474 |
| Artwork | #3812 | 3.053 | 3.053 |
| Audio | #3853 | 2.789 | 2.789 |
| Enjoyment | #5657 | 2.474 | 2.474 |
| Creativity | #7238 | 2.368 | 2.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about delivering letters to the same town each day. The loop is the job!
(Optional) Please credit all assets you've used
Kenney Games' RPG Urban Pack:
https://kenney.nl/assets/rpg-urban-pack
Comments
The art is so good and cute, in fact the whole game was cute good job!!!
Nice execution! One thing that threw me off a bit was the camera — it felt a little choppy, and I started to feel a bit dizzy after a while.
I liked using the map to navigate around town ! The timer was short enough to keep you on your toes while not being unfair, and I enjoyed the focus on trying to get the most efficient route ! The only thing I'd note is that the movement felt a bit too restrictive, but I understand that was probably intentional :) Cool game!
I really like the concept : working for the post, collecting mail, dropping it off back at the office, repeat.
I think some tweaks could help make this more fun, I don't mean these in any way negatively, but just some thoughts I had while playing :
- the music is a little harsh, I think a gentler soundtrack would help emphasize the "chill" quality of the game, maybe a soundscape of local birds or something, or just a softer main theme
- I love the idea of having to figure out where an address is, I think it could be taken further by removing the indicator of where the player is on the map but adding more visual ques to the world itself i.e. street signs, building numbers, etc. Could be too tricky but I think it could work!
-I'd love if the main character was styled like a postman, maybe a blue uniform and little mailbag
- I actually really like the cross-walk feature, could be expanded: maybe the player can jay-walk but there are cars moving around on the roads that only stop for the player when they use a cross-walk
Well done, considering the short time-frame of the jam! I think with more time and some additional features this game would be really fun!
I really wanted to go the puzzle route with making the player find addresses based on a description of the building/description of the building's place in relation to something, or with actual signs, but I just didn't have the artistic bandwidth and unfortunately had to stick with my sprite sheet. Jaywalking was originally an idea, along with actual moving traffic, but just didn't have time and had to slim down my scope. Thank you for playing! :D
I'm sorry to add more critique onto the pile (I know you're already aware of the issues with this game) but unfortunately it just wasn't very fun. I liked that there was some level of having to read the list + the map to actually figure out where you need to go, but once you reduce it to "walk along each street one by one" it just gets tedious to actually move around. I hope this doesn't dishearten you!
Oh yeah, haha, it is NOT fun. BUT, it is complete and mostly bug-free, so that's a win for something effectively made in two days. Not disheartened at all! Made something, didn't work out, but that's ok! I still made something. I definitely encourage you to check out some of my other work! It's MUCH more fun, haha.
Thank you for playing!
This feels like a weak implementation of the theme, "LOOP", you do have a gameplay loop but that's about it...
The controls leave to be desired, the character does not process the input probably because of the tile aspect of the game...
The music and sfx are fine.
The game play, regardless of the theme, is also a bit shallow...
Better luck next time, good job still.
AHHH LET ME JAYWALK! Had a good time with this one! I can see you've spent a lot of time building out this town.
I like the concept! It's easy to understand and simple to play, I would just recommend putting a home button so players can remind themselves how to play. Overall, great job!
I like the feel which you try to find whick mailbox it is at the first time. Pretty neat experience!
Hi! I really like the idea, maybe I would have add some boosters or a bit more velocity, and a bit more life to the scenario, but cool concept!
Thank you! I wanted traditional tile-based movement, but I think an expanded version of this game would play more like a rogue like, with abilities, upgrades, and generally better movement. In that case, there would be no tile constraints! However, I think I can confidently part with this game idea as gameplay-wise, I’m not super stoked with the end result, haha!
hm apart from the visuals everyhting falls off, you have no map indicator no 'deliveries to make' counter. it becomes more of a walking simualtor
I really liked your game! It felt good to play, and it was fun finding out where all of the mailboxes and houses were. It was also really cool to try and memorize the house placements to speed up delivery. I enjoyed the art style and it was very fun. It would also mean a lot if you could review my game. This is my first game jam.






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