Finally a screen-looping game! I was hoping I'd see someone use that interpretation of the theme. The game around it felt very nice to play too, the attacks were really juicy and while people were talking about the almighty boomerang, I was personally fully on spear gang, that's where the real demon slaying is at. The only additions I would make are extra game feel surrounding hitting and getting hit, I'd recommend looking into hit stop and a shader that flashes the enemy and player in white when they take damage. That way you can fully tell when damage is being dealt, and in a way that feels very weighty as well