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A jam submission

LoopTrainView game page

Submitted by JK5000 (@JK5000Games) — 1 hour, 27 minutes before the deadline
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LoopTrain's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#26583.5653.565
Audio#33212.9132.913
Narrative#40572.3042.304
Artwork#49942.7392.739
Enjoyment#52492.5652.565

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is a rhutem game with music loops, and you can drive around in loops.

(Optional) Please credit all assets you've used
None

(Optional) What would you like to be called if GMTK features your game?
JK5000

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Comments

Submitted(+1)

Very on board with all trains being rhythm controlled.

I do agree with other posts about wishing we could use the keyboard instead of the mouse, or give a bit more visual notice on the notes before needing to hit them as it felt like there wasn't much time to prepare once they show up on screen.

Really creative concept though and could see it being expanded upon.

Submitted(+1)

Cool idea, very creative! I like it! 

The only thing missing was pressing those buttons on the keyboard instead of the mouse, and it would have been perfect!

Submitted(+1)

Really nice idea and good presentation!

Submitted(+1)

Very creative idea! It's not sooo easy tho :)

Submitted(+1)

I love rhythm games! Gotta make one o' them sometime! Nice work with this.

I'd appreciate feedback on my submission if you get a chance!

Submitted(+1)

Thats a fun idea. I love how creative the game jam games get. Good job. 

Submitted

Good to see a rhythm games, I love them and it's a well executed one, well done!

Submitted(+1)

im not really good at this xD, still really cool game

Submitted(+1)

Really enjoyed it, a fun rythym game, either the game is too difficult or im just bad at rythym games lol. 

Developer(+1)

The game is clearly too difficult. 

Submitted

Cool Game dude you have done good work on this 

Submitted(+1)

Interesting idea and nice visuals !
Liked the experience, but at first I tried playing notes with the keyboard as I though you had to do both inputs of both screens at the same time 🫠
Couldn't find the exist but I'll try to find my way out (it there's one ?) a bit later :)

Submitted(+1)

Interesting concept.

I'd also recommend having the notes on the keyboard instead. Comfiness aside, it would allow you to use chords.

Plus, I find the appearance of each passage a bit too sudden, and having 3 different points on the screen to check feels a bit clunky. An alternative would be having the turning signs line up with a see-through display/frame on each side, and making the player to input the correct note(s) as they line up with the frame. They would still need to time the inputs well, but with a bit more easier (and a lot more "diegetic?") interface to work with.

Cheers!

Submitted(+1)

I suck at remembering things quickly so I had some trouble playing your game but I still enjoyed it!

Submitted(+1)

I like the visuals of your game, I kinda suck at this game but it's good :)

Submitted(+1)

I like the aspect of looking ahead at what pattern you need to press, then prepping on the control panel to execute. It's a cool flicker of the eyes from ahead to down to center, corresponding to the signs, the screens, and the buttons. Pretty sweet dynamic that adds another layer to the rhythm game; it's not just reaction, there's some short term planning involved too. 

Submitted(+1)

Wow I suck at rhythm games xD

Developer

But you are most likely no as bad, as I am making rhythm games :)

Submitted(+1)

Fun idea.

Would like to have the controls on buttons instead of mouse.

Submitted(+1)

Imagine this control in the real subway :)