This reminds me of those games in grade school to teach you how to type. Lol. Not something I would want to get into but I can see it being a great educational tool. Great job
Foolish Me Studios
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O. ok. I did not know you can interreact with stuff besides guessing which is the object I need to find. Probably the best way to convey that would of been make the first thing you have to find's hint be "go here. press E to open. jump in" Just a tutorial to show the player you can interact with stuff.
Cool cool. Good stuff here.
I am glad you had fun. That is my number 1 goal of anything I make.
Good job! Yeah its a short game. Or long if you don't click the crown, it will just keep looping. And the stuff are using delays so they aren't super consistent when they go off.
The maze idea is interesting. I will keep that in mind. But sorry the alarms were meant to annoy you as much as possible. lol.
This would be a really nice cozy game. For the jam I think the overall count down is good enough to meet the theme. The countdown when choosing power ups is annoying because I have to read them. If it was "creative +1" then a count down for those would be fine cuz thats short and easy to understand.
Overall, great job
It's too open ended. I don't know the specific commands you want me to type in. Like I see from the comments the first command is "wear armor" but if you type "wear the armor" or any variation like "put on the armor" it fails. For a full game you are going to have to teach it all the different ways of saying "wear armor". But for the game jam I would of just had it as long as you type "armor" you will proceed. Or have multiple choice with 1 options being right. Or make it a click game where you can click the armor. It's too specific in what it wants.
In the end I think this can be a really cool idea. But the game needs to be smart enough to know what the player means.







