Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This is a great premise. The guilt barometer is a fantastic mechanic; tying it to the character's actions with real consequences is a strong design choice. The historical details also provide a rich context that makes the world feel deeper and more explorable. For readability, you might consider a few layout adjustments. A textured or blurred background image, something softer on the eyes, would make the text easier to parse than the current photograph. Have you also considered a two-column layout? It would make scanning the text on the page much easier.

(+1)

Thanks for the comment!
About the layout, I originally thought a standard page would “honour” the original stories, but there's always room for improvement.
About the background… well, I was so artistically intimidated by everyone else's amazing work (those cover images! even the covers are impressive!) that I panicked a bit and slapped on a background image.
I won’t change it now, but I’ll definitely add a text-only PDF soon, for those who prefer a better legibility.

(+1)

While many submissions in this jam have high-quality art, your adventure's strengths are its excellent writing and clear playability. Not every entry excels in those areas. You have relied on your strengths, and the result is a great and highly usable adventure.