I loved that cyber aesthetic it has. Those scene transitions add a nice touch (leaving my last review here before sleep XD)
Play Hackermancer
Hackmancer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1529 | 3.353 | 3.353 |
| Enjoyment | #2814 | 3.176 | 3.176 |
| Creativity | #3332 | 3.412 | 3.412 |
| Artwork | #3779 | 3.059 | 3.059 |
| Narrative | #3831 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you need to loop through your actions always using the next one on the line each turn.
(Optional) Please credit all assets you've used
PROGRAMMING
Vini Alves
GAME DESIGN
Vini Alves
DESIGN
Paloma Samz
VISUAL EFFECTS
• BDragon1727 – Effects
• Melee Effect by NYKNCK
CHARACTER ART
• Craftpix – Enemies, Player, Icons
• Paloma Samz - HUD, Tileset
MUSIC
• FabienC @ RustedStudio:
– Glitch
– Corpo Skyline
– Corpo Cruising
• François Gérin-Lajoie:
– AI Assembly Line
– Neon Rush
– Cybernetic Colossus
• David KBD:
– Underbeat
– Synthetic Whisper
– Into the Code Abyss
– Electric Inferno
FONTS
• Space Vagranty by Astral_Journeyer
• Pixica Fonts by Rob Ruana
• SAIBA-45 by Yuurin Bee
• Glitch Goblin by GGBotNet
SFX
• Mixkit
(Optional) What would you like to be called if GMTK features your game?
Vini


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