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Loop Rider's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3004 | 2.982 | 3.400 |
| Enjoyment | #4314 | 2.807 | 3.200 |
| Creativity | #4369 | 3.157 | 3.600 |
| Artwork | #5106 | 2.719 | 3.100 |
| Narrative | #6490 | 1.842 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Gameplay Loop is that you try to survive attacks that loop while you move in a loop
(Optional) Please credit all assets you've used
All other assets are mine while Music is by Omblidivm from OpenGameArt.org
(Optional) What would you like to be called if GMTK features your game?
Mistafixxa(Mis-Tah-Fick-Sah)
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Comments
I got my highest scores when I wasn’t using the boost. It felt like it just made things harder to me. The idea is cool, and after some practice, I got my high score over 500! Would have loved some more varieties of “enemies”, but what you had felt like it explored the core of the idea pretty well.
Sadly, I had some more attack patterns to utilize the boost but I wasn’t able to add them…
Fun, and really hard haha. Love the old school aesthetic you've got going on, not sure I understand the purpose of charging up vs just flipping back and forth?
Well the charging was supposed to help you get away from certain attacks I wasn’t able to add. But also the charge up slows down the player so you can control your speed more
Ah, that makes sense. I can see how that'd still be useful as is then
It actually accidentally serves as a secondary skill check
this was pretty fun and i really liked the art
my highest score was 1035
Cool aesthetics.
I love the old TV effect and how the background spins when I click 'SPACE'
my highest score is 156
fun game