Thanks for playing! A bit of extra explanation is that the game basically just has you pick attacks and play mini games to perform them inorder to drain the objects health (the number below the object). Throughout the whole game there is a vibe meter that counts down and you can use attacks and buy items in the shop in exchange for lowering the vibe counter. You regain some vibes at every doorway and have to just try and keep the vibe above 0 as long as you can. If you do try the game again I hope this helps make it a bit more understandable lol.
malek elsady
Creator of
Recent community posts
songs used were:
-billy ziogas beach love
-trongmusic tango instrumental music trongmusic
-atlasaudio disco
-vibehorn disco funk
-monume techno house
-klavo85 exotic club music by kris klavenes final
-giorgiovitte rush club bass house
-lesiakower-oh-thatx27s-funny- (its just called oh thats funny but it doesnt show up if you just search the name idk why )
-alex morgan samba jazz midnight club
thanks for playing it :D and yeah you're right about that strategy aspect being a bit lacking, i probably should have balanced it a bit better to actually be meaningful lol, and i did want to have more interactive actions but was just worried it would make them to confusing :L might change those things after the jam tho
this game is genuinely so fun/addicting even though im really bad at it :LLL i played it like 70 times and could never last more than a minute lol. i really like the art style and music/audio and its really cool how each shot type also allows you to pull of different movement abilities, really cool game!
cute game! managed to make it spike and balls but got softlocked there like other have mentioned :L wish i could see the rest of the levels so ill be sure to come back after the jams over! other than that though the only thing that was a bit off was that the character kept on getting stuck on edges and it felt a bit clunky especially while against a clock. overall though this was a pretty fun entry!
the game is really cool!! but i might be a little dumb because im not fully sure how the grading works :LL
i think i kinda got it after a couple rounds and managing to win one but its still a bit blurry to me (that is probably just an issue on my end lol). other than that though the game was really cool! the art was amazing as usual and it had a really nice atmosphere :)
pretty nice game! i liked the dynamic music and the item/weapon variety but i do wish there was also a bit of variety in the enemies. the only thing that i didnt like was the gun sound effect bc it kept cutting itself off which made it sound a bit weird. other than that it was fun! (oh yeah also the flamethrower+helmet makes you go super fast if you run away from where you shoot and doing that got me stuck in the walls :L pic )
so i did not read the description and ended up playing in multiplayer as a single player and just thought it was a really weird game so that was fun :L but one thing i noticed is that the rotating mechanic was never used so that was a bit weird, and also there were alot of holes that would softlock you until restart which were kinda annoying. but other than that id say it was a pretty cool game :)





















































