This was very satisfying, especially once you massively upgrade your player damage! The only critique I have is that it felt like I was getting punished for having high damage output in the later waves since all the enemies were spawning on top of the coal so I couldn't collect it. Maybe having the enemies spawn from multiple points could help. Regardless, I played this for quite a while and really enjoyed it!
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Boomshot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4509 | 2.625 | 2.625 |
| Enjoyment | #4545 | 2.750 | 2.750 |
| Artwork | #4951 | 2.750 | 2.750 |
| Creativity | #7346 | 2.312 | 2.312 |
| Narrative | #7562 | 1.625 | 1.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is built around a gameplay loop — shoot, collect, upgrade, repeat endlessly.
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potguy






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