I love it! Thank you so much =]
Jordan
Creator of
Recent community posts
This was fun! It was the kind of game where I wanted to keep playing, even when I died and was unsure of the mechanics. Great work there!
My main recommendation would be to make the upgrade stations usable with a hotkey rather than walking on them. In my first play-through I accidentally walked on one of the upgrade pads and couldn't figure out how I did that or how to exit the menu.
I did have some performance issues on a Chrome-based browser, but that might just be my laptop.
Yeah that's definitely something we wish we sorted out. We initially were going to make a PlantsVsZombies style game where enemies could destroy the instruments and the "vanishing if not on the board" is a remnant of that.
Completely agree, we definitely need to make the game's objective clearer (and make a tutorial, proper levels, etc, etc lol).
Regardless, thanks for checking our game out! This is our first time making a game where we both kinda knew how to use a game engine and we had a lot of fun even if our game isn't the best (or balanced lol).
