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A jam submission

OurobiusView game page

A relentless runner set on the twisting body of a colossal centipede.
Submitted by Velvet Overkill, NewGuyJack — 2 hours, 5 minutes before the deadline
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Ourobius's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#1364.5154.515
Enjoyment#15793.5153.515
Audio#17933.2733.273
Creativity#26273.5763.576
Narrative#33542.4552.455

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You live on the combination of the two most famous loops: Ouroboros and the Mobius strip. Endlessly run the hellscape as many times as you can.

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

The setting is fire! :D If I could change something, it'd be the sound effect for taking damage. It sounds like a rubber toy being squeezed, haha. And, lastly, maybe I'd make it so there are no distinct lanes on the track, but rather free movement.

Great job overall!

Submitted

The overall theme is super cool and interesting, gameplay is fun and simple. I do feel as though some UI for things like health, current distance, and cooldown on teleport could be added. Its also very hard to react when on the outer ring as the game speeds up as enemies come into view and must be dodged instantly, and on the inside ring the floating laser creatures can also conceal enemies until they're right in front of you. Just some nitpicks but overall a fun game with an awesome vibe

Submitted

I like the grungy spider flesh aesthetic, really unique in that aspect! I enjoyed the gameplay but I think I would have liked to have some kind of UI showing me the cooldown of my side switch ability, or some other visual indicator like a glow on the player character. I'm also not a fan of the damage sound when the player character gets hit, something more dark or fitting for the tone you have would be nicer.
Am I correct to assume that the giant centipede is your creation? as it is not listed in the attributions, if yes it looks crazy good. The atmosphere in this game is very nice, good job!

Developer

Definitely wanted to add a phase cooldown indicator, but we didn’t quite get around to it sadly. The damage sound, I agree, is a bit out of place. The centipede is a unique model! The shell and legs were made as modular pieces in Blender, and then fit together along the curve in Godot. Thanks for the feedback, and I appreciate you playing! 

Submitted

I really engaged with the game vibe. nice job

Submitted

Really enjoyed this one, I'm a big fan of this visual style and I think you did it very well! I also liked the game's music and the creepy setting. And very nice menu with clean UI! Though I would had turned up the roughness of the materials on the caterpillar, but that might just be my personal taste. Good job!

Submitted

The menu felt really polished, I like how I was able to swap the controls. The automatic windowed full screen leaves a gap on the bottom because I have auto hide taskbar enabled, but I fixed it by swapping to fullscreen.

The aesthetic of the menu, the game, the music, was excellent and blended super well together! The only thing out  of place was the sound made when you get hit, which was pretty funny. Really liked the way it loops around swapping from the inside to the outside, very creative.

I kept trying to get back to the inner side since you can't see ahead on the outer side, which I guess was on purpose. I've died a few silly deaths thinking I could move to the left when I was already by the edge and getting hit by the laser guy after a phase.
 

Amazing work! Feels super complete for a game jam!

Viewing comments 26 to 21 of 26 · Next page · Last page