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DeathDoors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1499 | 3.537 | 3.537 |
| Narrative | #1585 | 2.976 | 2.976 |
| Audio | #2121 | 3.195 | 3.195 |
| Creativity | #2298 | 3.659 | 3.659 |
| Artwork | #2389 | 3.463 | 3.463 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
One wrong door, and the loop begins again — the Reaper draws closer with every second. Fail, and you’re dragged back to the start: same challenge, same danger. Succeed, and the Reaper resets the loop — faster, harder, deadlier.
(Optional) Please credit all assets you've used
Assets - https://www.instagram.com/alexandra1.lawre/
background music - LeykaOnDaBeat
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Comments
Spooky! What a relief ... there was no jumpscare when I lost the game.
My high score is 5. :)
This is an interesting game!
Quite a nice game !
Not bad!
Nice game! Was interesting to play. Im not sure if it was just a coincidence but while I was playing my pc fans started going crazy 😂. Anyways, great job on this and congrats on submitting!
Cool game. But sad that i can't replay "wave number" and had to restart from the beginning.
A unique take on the classic point and click door maze, I liked how the fake doors actually give hints so its not just blind luck if you get the right one, adds a little bit of tactics.
Really interesting and creative idea! Was very fun too, at the end once it gets really fast was crazy!
Great game!
It was fun; and I liked the hint mechanic (without it the whole thing would be too frustrating).
:)
As someone else mentioned, I didn't realise the game over screen was a game over screen.
I got to that screen by going through doors (after a several levels); and, so, I thought it was part of the progression.
I thought that screen was the loop point; and that you had to complete the loop faster and faster to eventually win.
If you’ve completed everything — that’s not game over. The game continues to the next wave, starting over but with increased difficulty.
but if you run of time it will be same scene, and it is a game and it reset the game speed back to normal
we should make two diffrent scene we didnt have much time and it was our first game thanks for the feedback
Ah, yep, two different scenes would be the perfect solution!
Don't worry, I think we all ran out of time for something.
:)
This is definitely creative and unique had fun playing it, but I didn't like that when I die, I completely go back to where I started. Other than that, it was so fun.
Artwork definitely shines on this one! The hint mechanic works ok but it was frustrating when I'd spawn at the beginning and the hint was not visible anymore.