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Loop Arena's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #6207 | 2.174 | 2.364 |
| Creativity | #6770 | 2.509 | 2.727 |
| Artwork | #7104 | 2.174 | 2.364 |
| Enjoyment | #8645 | 1.589 | 1.727 |
| Narrative | #8682 | 1.338 | 1.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
yes
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Comments
interesting concept but I would like to see more control over the outcome. It would be nice to see enemy intent or ability to replay a section until you get it.
I wish enemies would preview their patterns before the fight, this way you would have easier time coming up with a strategy, I did manage to beat it tho! Cool idea!
it was difficult to figure out how I should strategise, so instead I tried to set some movements that got my character randomly around the grid (so it was more likely to hit more things) — seemed to work well !
Unique concept!!
Concept is interesting, but I couldn't figure out what's the strategy to win, and I didn't fully understand the core mechanics (spent 20 minutes on it), it feels a little too random
Interesting idea. Did find it a bit hard what moves to do as everything seemed a bit random.
could not figure out how to play the game. was only able to add direction arrows and pause indicators to the top bar, but my character would never move.
Thanks for the comment.
We forgot to write in the description that 'Enter' confirms input and starts the game.
Now description is updated :)