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(+1)

Great aesthetics!

I liked how you take weapons from enemies, but I think it requires more balancing, i.e. you don't want to damage their gear, because you might need it later. It would also be nice if instead of "slot1" etc., it right away showed names of weapons. "Slot1" sounds more like an empty slot. Maybe you could leave it below the slot, if you want to highlight the numbers, but put the weapon name inside?

Overal - nice game, but unfortunately it froze after the second battle, so I'm not sure what would happen next :(

(+1)

Oh no I think you had the infinite loop crash I noticed after the time limit T_T
Thanks for your comment! I think you are right on every point! The game is totally unbalanced and I don't give the good information when they are needed, which make the game unclear and/or clunky to play.
I plan to make a v2 version, so I take good note of these feedbacks! thanks!