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Spline City's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3543 | 3.357 | 3.357 |
| Enjoyment | #4724 | 2.714 | 2.714 |
| Artwork | #7455 | 2.071 | 2.071 |
| Audio | #8673 | 1.357 | 1.357 |
| Narrative | #8769 | 1.286 | 1.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You create loops of road to score points
(Optional) What would you like to be called if GMTK features your game?
Requios
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Comments
Neat idea it reminds me a lot of islanders, it could definitely do with some more polish as I did break the game and score trillions of points but the idea is really cool.![]()
I like the idea of building looping roads as you build out your city. I did notice that there was nothing stopping me from making overlapping roads which made the game quite laggy and broke the score system with so many loops being created. Definitely a great idea with potential, just needs more time.
I see the idea, it's not bad but the execution could be much better.
I think the idea is interesting, but it still needs some work to make it more engaging. Also my score often went to -2147483647, that should not probably happen :)
Really cool concept with a nice gameplay loop — definitely gives off some Islanders vibes. I enjoyed it a lot! Could use a bit more polish (maybe sound or clearer scoring hints), but overall very fun and impressive work.
I really like the idea here, it definitely has that Islanders vibe. It got pretty laggy for me once the road network got to a certain size. Other than that, it was really fun!
Good game idea and functionality, but if you can add something more to keep the user engaged(sound effects, storyline, artwork etc. ) it'll turn it into a full and really fun Game. It very impressive to see how much you have achieved in such a short amount of time!
It is a really cool concept! very nice loop mechanics coded in!
It's an interesting concept. Would have loved to see more city popping up. At some point the game started to slow down when calculating loops. Good job on the game!
ahh, 1082 points. so close to the next goal.
I really liked the connection indicator and snapping of the roads. makes it feel very responsive. what I would wish for is a hint at how many points a loop would give, so I can plan my strategy better. and maybe a way to move the map by mouse?
My score did an integer overflow, but I dig the concept.