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A jam submission

InsanityView game page

Insane Puzzle Platformer
Submitted by Bees — 12 hours, 18 minutes before the deadline
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Insanity's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14013.5683.568
Creativity#14833.8653.865
Audio#21443.1893.189
Artwork#23203.4863.486
Narrative#29962.5412.541

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When you run off screen to the right it starts a loop where a clone mimics your exact moves. The players movements are looped back on repeat until you can complete the level.

(Optional) Please credit all assets you've used
Kenney.nl, opengameart, Unity

(Optional) What would you like to be called if GMTK features your game?
Team Whai

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Comments

Submitted

Honestly a good execution on this idea, nice job!

Submitted

This was a funny game the implementation is super creative my only feedback is I wish the tutorial was in the game but aside from that amazing game. The music was chill and it does get insane I had like 30 clones on screen at once. Great job :D

Submitted

This is such an awesome take on this type of looping mechanic! Really lovely game! :)

Submitted

Very cool game with a great implementation of the loop mechanic! The fact that it only repeated the input but allowed clones to be pushed made for some intresting puzzles.

I think I would prefer jumping with the space-bar and the music loop was a bit short but I have no complains otherwise

Submitted

Fun game, really interesting loop mechanic.

Submitted

What a fun game. It's a very clever mechanic that requires thinking ahead and a little bit of planning. Great work!

Submitted

A fellow time loop puzzler! Having the loops more free form creates some amusing unexpected behaviour - A few times I just made a bunch of loops for the fun of seeing how they ended up piling up. Well done!

Submitted

This was a super creative take on the theme. I really enjoyed the concept of looping player actions and using them as part of the puzzle-solving. It felt like a mix between platforming and programming logic, which was both fun and mind-bending.

Some feedback: I agree with others that the controls could be a bit more responsive, and a short tutorial or hint at the beginning about how loops work would make the learning curve smoother. That said, once I understood the mechanic, it was very satisfying to pull off solutions using my past selves. Great job!

Developer(+1)

Thanks for the feedback, and I'm glad you enjoyed it.

The game was very fun i love how everything don't follow an exact loop because your future self can alter the past self and create "exploit" like flying etc..

I think better movement can be the next step. And maybe a tool to help the player to plan ? Or a better collision design. Like somethimes i wanted to jump on the head of the past me, but couldn't because of physics. Maybe something more clear.


But i finished the game and have a lot of fun

Developer

Yeah the collisions can be annoying, don't know why they don't detect sometimes. Glad you had fun though

(+1)

i feel vas vibes here!!
The game was creative, It did make me go insane 

Submitted(+1)

I had a lot of fun while playing it :D It's such an interesting and cool idea to interpret the theme like this. Great work!

Submitted(+1)

Really good for a first game. It took me a while to undertand how to create a loop (consider adding a text in the 1st level that explains how to make a loop), but once I got it,it was a lot of fun.

Submitted(+1)

I get the mario vibe

Submitted(+1)

Interesting game! It makes you think several steps ahead. The only downside is the sticky walls and characters sometimes falling through each other.

Developer(+1)

The wall grabs were a bug but I found they could actually help solve levels so left it in. Appreciate the feedback though thanks :)

Submitted(+1)

interesting! The game is fun! I think the game would benefit from snappier controls