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A jam submission

oploView game page

screen wrapping platformer
Submitted by RETROWILL (@retrowillgames) — 1 hour, 32 minutes before the deadline
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oplo's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2104.1454.145
Artwork#3084.3624.362
Audio#5273.7463.746
Creativity#8754.0514.051
Narrative#33132.4642.464

Ranked from 138 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game uses screen wrapping as a core mechanic.

(Optional) Please credit all assets you've used
See description for full credits.

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Comments

Viewing comments 96 to 81 of 96 · Next page · Last page
Submitted(+1)

It's a really good game, The game is smooth, hard and fun, I like it.

Submitted(+1)

Awesome game! I love the presentation and the concept is awesome. I got so leap year vibe with the bounce jump. Congrats!

Submitted(+1)

The game concept was really cool but the execution? That was the real magic :) And the animations, they funny hehehe

Submitted (2 edits) (+1)

cool idea. I thought it was pretty clever how in the blue levels, you spin after wrapping around the screen, although some of the levels required you to constantly look up and down which was a bit tiring. I thought the controls felt good up until the hardcore levels, at that point I kinda wished the player's movement was less floaty and more snappy feeling. Also, I got as far as level 16 but for some reason level 16 doesn't show up in the level select menu (Edit: just read the known issues section and you already know about this :P). Despite my issues with it it's overall a pretty fun and creative game.

Submitted(+1)

AWESOME!!! Everything about this game is perfect. The animations, art, music, everything. The style is perfect. 

The main mechanic is an incredible idea and to be able to create this game in under 96 hours is truly amazing. Well done!

Submitted(+1)

Very nice! :3 I really like how the bounce mechanic integrates with the loop mechanic. Most of the collectables are very well placed and challenging. The animations are also very cute and well made. Great job!

The only levels I didn't enjoy fully are those where you loop through the top and bottom of the screen with very little room and most of the screen is filled by blocks. I just felt like I had to move my eyes to see both sections very quickly which is pretty tiring.

Cover image is me trying to beat level 15

Submitted(+1)

What a fantastic art style! It's incredibly appealing, and so fun in a chill but silly way, despite or even because of its simplicity. The rest of the presentation is the same way, of course! Though, about the art style, the animation when you fail a level is very cute, but having to press R then Space whenever you die gets a bit old. The bouncing mechanic is really creative as well, gives a lot of spice to an otherwise pretty straightforward implementation of the theme. And this game has controller support! Color me impressed!

Submitted(+1)

I clicked on this page because the cover GIF looked super fun — and I’m glad I did!

The game feels incredibly polished. It’s super cute, and the animations are so smooth. I’m especially impressed by the ability to grab onto platform edges — it feels great.

The level design is really smart, and I love how you can play with bounce physics while falling. It’s a clever mechanic!

Personally, I think the bounce could be a bit more powerful after multiple consecutive falls, but that’s just a matter of taste.

Amazing game — well done!

Submitted(+1)

Quite satisfying to control . Which is tricky for a gamejam platformer. The bounce mechanic works well and it explored in the level designs. Nice game, thanks for sharing<3

Submitted(+1)

I really like the art style of this game. The gameplay is also really fluid and smooth, and I found myself having a great time. Good work!

Submitted(+1)

Really Really fun game! The levels were really fun to play and the character you play as is pretty cute looking.

Submitted(+2)

No way, you made a screen wrapping game too!! I love the animations and the level design, reminds me of Leap Day. Absolutely fantastic implementation, great job!

Submitted(+2)

Nice visuals and music and character and name idea

Submitted(+2)

Loved your combination of puzzleness and precise platforming! Really creative and appealing!

Submitted(+2)

Really interesting mechanic that I haven't seen in a platformer before! I loved the character's little animations :)

Submitted(+2)

I think the digital controls hurt the game a bit - they certainly started hurting my fingers as I got into the blue levels. It's a very well-optimized precision platformer that takes a lot of advantage of its confined space. In most of these fast-reset type games, I wish there was more UI to indicate that I should restart - as funny as the decapitation animation is. I also felt like I experienced inconsistencies with spin-jumps that made me unable to finish some levels with the collectibles. Reordering some of the levels would have also eased the experience. But great vision all around.

Viewing comments 96 to 81 of 96 · Next page · Last page