As a fellow beyblade-game-developer i loved the concept!! the artstyle is great, and the mechanics are amazing too.
My only problem is the movement feels too straight for the spinning top fantasy
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2929 | 3.303 | 3.303 |
| Creativity | #3285 | 3.424 | 3.424 |
| Audio | #3453 | 2.879 | 2.879 |
| Enjoyment | #3909 | 2.909 | 2.909 |
| Narrative | #7961 | 1.545 | 1.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to loop around the enemy to defeat it and unlock upgrades!
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
mvskk
As a fellow beyblade-game-developer i loved the concept!! the artstyle is great, and the mechanics are amazing too.
My only problem is the movement feels too straight for the spinning top fantasy
Love the Beyblade idea, very fun! My biggest issue is that the enemies tend to bunch up and move veeery slowly so it's difficult to get a loop around them if I haven't had a chance to upgrade trail length yet. Still had fun though, good job!
Love the idea! You got us through nostalgia... Good job :D
Probably just a personal feeling there, but since you got us through beyblade nostalgia, I expected to ram myself into every freaking enemy, and was disappointed to see it's exactly what we need to do to lose :(
Gameplay is fun otherwise!
(Maybe to fit the theme you could have made it so you gain speed by looping around enemies, and your speed=your damages? Idk I just really want to smash beyblades together like when I was a child xD)
I like the Beyblade vibes and the low-poly art style. It was pretty fun, though I wish there was a way to adjust the camera to see enemies behind you.
Neat concept but it's easy to get into a no win situation with how everything spawns since it's possible to not be able to form a circle around any of the enemies
I think it needs some fine tuning and adding more stuff but i would buy this game
Got to fulfill my dream of being a Beyblade. Really cool way to fit the theme and I really rock with the art! Great job!!
Nice, I was hoping to see some "Sonic Frontiers"-type mechanic in this jam
My two main issues with it are that:
Great concept! kinda similar to mine! Really like the theme of Bayblades/ battling tops!
Great job!
Great concept and played pretty well. Only two real pieces of feeback. 1) The tops don't really feel like the move like tops, maybe adding some slippery movement would help. 2)Enemies would occasionally group up, and while in later waves I was fast enough to get a multi-kill at the start they are really hard to deal with. Great job!
Cool game! It's fun and well made.
The tron+beyblade combo is nice. It doesn't work as well in practice tho, as it feels natural to collide with others (thus I was confused at first). So maybe other visuals could have worked better with the gameplay. Otherwise everything works well together.
Really cool and addicting i just really want ability
like turbo speed for 15 sec or Jumping Or dash that can be earn
and i'm not fan of the way enemies knockback
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