Moving around was really difficult, having to dispense 3 without having the dustbin nearby felt like a slog, and it would have been nice to have a transparent text reminder to "make your first order's recipe" or "fight back the ghouls of meals past". But it also had its charm. Might have been easier as a top-down game. Also needed a crosshairs and a bigger selection hitbox than 5 tiny pixels.
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Cook-A-Boo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #5719 | 1.992 | 2.714 |
| Creativity | #6336 | 2.621 | 3.571 |
| Artwork | #7718 | 1.992 | 2.714 |
| Enjoyment | #8155 | 1.782 | 2.429 |
| Audio | #8576 | 1.363 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Cook, Serve, Survive. Repeat.
(Optional) Please credit all assets you've used
All Assets used from Unity Asset Store
(Optional) What would you like to be called if GMTK features your game?
CJnotCarl








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