the game has his own style it seems you inspiration from rain world the animation were amazing and the monsters terrifying. very awsome game
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Life Cycle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1202 | 3.879 | 3.879 |
| Creativity | #1722 | 3.798 | 3.798 |
| Narrative | #2179 | 2.758 | 2.758 |
| Enjoyment | #2978 | 3.137 | 3.137 |
| Audio | #7476 | 1.774 | 1.774 |
Ranked from 124 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's an infinite cycle. Get food and get back before it gets you. Can you grow big enough to overcome this monster?
(Optional) Please credit all assets you've used
I made all of them
(Optional) What would you like to be called if GMTK features your game?
The Bad Badger or Bad Badger Programming
Comments
the procedurally generated animation on the creatures and snake looks so good! and I love the overall details on all the moving animations of the nature too! I enjoyed getting bigger and bigger! this was a wonderful experience!
congrats on your submission!
Very interesting idea and the ‘wobbly’ physics seem well polished. But as others already mentioned getting back to the tree can be very difficult. Also at some point during the night the game lagged really bad and I had to start all over again. Overall, good job!
The artwork in this is really impressive! I was really bad at the controls and couldn't get back to the tree after eating the nearest bunnies and falling in a hole, unfortunately. If the terrain was generated more horizontally, I think that it would be a lot easier to navigate and there would be lower odds of trapping yourself.
The night creature is absolute nightmare fuel
I would always die in the game after the 3rd day because it got so hard to navigate back to the starting tree; but the physics for the movement of the character were kind of fun to learn.
In one run all the rabbits stopped animating and then I couldn't eat them any more, which might have been a soft lock?
I was really surprised at how good this game was and how much fun it was! I think you did an excellent job at setting a tone and atmosphere while creating a fun gameplay loop. Great work!
I like the animations and concept. However, it is difficult to get back up to the tree once you leave the starting area.
Just curious if you are procedurally animating and generating the looped terrain. thats just amazing btw. I liked the premise though. Very mysterious and survivalist.
The graphics are really polished looking, the way the clouds and plants move looks very natural. The player controls are also neat!
The monster that appears at night really caught me off guard the first time. Love how creepy it's movements were.
I was surprised at how big the level was when I moved lower and suddenly couldn't find my way back to the tree.
Really enjoyed the main gameplay loop and think I would have preferred if I couldn't get too far away from the tree hollow.
Really nice art on the animals too.
Congratulations! You are the constitutor of my 100th rating! You will receive a free steam key when the game is finally finished! And your name will be in the honorary "Thank you:" section of the credits!
I'm so happy that you played my game, and enjoyed it! Thank you so much! Thank you most of all for your valuable feedback!
May we, together, make it to the top 100!!! Good luck brother!
This is really cool. I really liked the snake's movement, and the way I was kind of able to maneuver around the terrain.
Great atmosphere and the artwork its amazing!! I love that you used procedural animation, it gives it more life and unpredictability!
Ohhh and also the change when the night comes, didn't expect that! It's awesome!
Was the level procedurally generated? I couldn't seem to get back to the tree once I'd gone too far down. Really enjoyed, though. Creative, cool to play as a hungry snake, and the horror element with the monstrous spider-thing appearing at night.
Either way, really great take on the theme, love it when people have unique ideas like this. Great job!
Great Entry! The art is very nice, the snake changing size is cool and the night time is very spooky... I think maybe there should still be a way back up if you fall down too far, maybe like further to the side so it takes longer. But the player controls are nice, like the jumping/wall climbing. Don't know if it was a bug , but it's missing some sounds to make it complete. Other than that, nice work!
that nighttime enemy design freaked me out the first time i saw it. the artwork was super cool! the procedural animation was really unique, and the snake's movement was awesome. i love how much polish was put on the visuals. a point of critique is that it felt frustrating falling off of islands and not being able to get back up, especially early in the game. maybe there could be hanging vines that you could use to climb back home with? nice work!
Creative concept and charming art. Enjoyed the snake movement and fluidity moving and climbing around. Good job!
The graphics are very good, the mechanics work very well and the enemy design is very scary, good job






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