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Snöiller Fitzroy

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A member registered May 12, 2023 · View creator page →

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goodest boy doctor :3 (I do wish the time limit was a bit longer tho - I kept getting stuck on the trash chute trying to make a disposal)

The settings don’t seem to work - when I set it to 1600x900 and windowed, it definitely lowered the resolution, but instead of windowing, it just put black bars on the screen.

I liked the premise and the execution overall. Space-themed “Papers, Please” is right up my alley. I was definitely a bit confused on how to determine who’s fake though, since I wasn’t getting any credential documents (just ID and passport) but it was kinda funny being able to reject someone because their DOB would make them a child or not-yet-alive in 2050 lol

I like the visual style and the idea overall (and the cute kitty) but the instructions felt a bit too complicated.

My favorite part was the boss music :)

Thanks for the feedback! I actually don’t remember if it was in the build I was able to publish for the Jam, but I did add (or at least intended to, if it’s not in this build) an effect where shocking people increases temperature, so there’s a bit of give-and-take management where you have to decide if it’s worth it to kill every spawn or just try to rain as much as possible. I definitely have plans to add more enemy types and precipitation types in some post-Jam updates tho!

I want to like this a lot, but restarting disabled the left-click ability (had to close and reopen the game to fix that), and it took me >4 seconds to figure out what to do in the lever room that teaches the rewind ability, so I got softlocked twice in a row and gave up. The concept is solid and if these issues could be fixed or tweaked (Also, a way to skip the cutscene if you’ve seen it already, and a way to turn down the volume), then I would totally love to try a full playthrough of this.

Cute but really difficult

I couldn’t figure out what to do :(

Simple but fun. Took me a few tries to figure out that the green pads affect the timer but once I did the puzzles got really interesting!

I’m glad you liked it, and I’m happy something about it spoke to you :)

as a coffee addict and Isaac enjoyer, this was really fun, and I felt right at home the whole time. I would love to see this get expanded with more/different upgrades, bosses, and rooms :)

THAT WAS SO EPIC HOLY SHIT

I got stuck early but I love the concept, well done! :)

CUTE GOAT 10/10

A little too hard for me (I’m not good at puzzle games) but I like the idea being presented here. The visuals and audio could use a little bit more polish (the loop in the rewind sound is very noticeable for me) but other than that this is pretty good!

I like the moth guy, he’s cute :3

I couldn’t get the game to work :(

(2 edits)

ABSOLUTE MASTERPIECE! I love the music, the bosses feel epic as hell and since I’m actually not that bad at math, I even get to do some skill expression LMAO

Edit: You made this in LÖVE?!? THAT’S SO COOL!!!

Exactly what I was thinking! That dude was totally fine with the cute anthros all the way up until…[shock horror] a…GIRL appeared!

Like, could she have been drawn less busty? Sure, I guess? But also, that’s just??? What some people’s bodies look like??? It’s not like this is some skin-riddled shooter with scantily clad women sold to twelve year olds for 20 bucks a pop lmao

Absolutely adorable game! Don’t let “bytesized”‘s rudeness get to you, this is a masterpiece as far as I care. Great art, neat mechanics. I like how the clues are a little bit obvious, but also totally missable. I do wish the red llines would take into account where on the object they were placed - would have been cool to be able to draw a line from each paw print to the actual feet/paws of the characters in the first case, and from the top of Bug’s head in the diagram to the dog in the photo with Bug and the bunny. Other than that this is a 10/10 and I hope to see this get updated after the jam! :)

Once I figured out how the timer works, this got really engaging, I liked it a lot :) Reminded me a little bit of Arceus’s boss fight in PLA for some reason

Very cool and polished for just 96 hours! I like the idea :)

Absolute masterpiece of art, voice acting, and arcade game design. My best score was 34-ish.

I wish I could hug the opossum

I’d recognize that cute face anywhere! >w<

I didn’t have time to implement one, but if you got it to 0 or past I’d call that “winning” for sure!

I like the idea, I just couldn’t figure out how to beat it

Really good! I made it to Ch3/Lv8

Extremely difficult and needs a death barrier but I like the idea

W and A don’t seem to work, but the arrow keys do

this is AWESOME

I thought I was blazing through this quickly until I looked at my clock and realized 3 hours had passed. Absolutely incredible work. If there were winners for GMTK Jam, this should be one of them!

This looked really interesting until I saw the ✨ in the corner of the thumbnail. Instant 1/5 on all categories.

this is VERY cool!

It might be worth it to try a second run, I forgot to make the example enemy stop in place after arriving, so it’s possible to literally miss it.

mi olin e kalama soweli :3

Not unless you go looking into the comments! Besides, anyone looking for a way to get Clippy in 2025 would clearly be looking for something at least comparable to his original form, which is very much not how this appears to function, and yours uses AI anyway, so anyone with a moral compass wouldn’t want to use it.

So then it’s totally pointless

So it’s still not the original Clippy then

Had my horror-loving boyfriend sit next to me while I played this and he said “That actually got me” when I got jumped by the creature, so I say that’s a 10/10 :)

As someone who doesn’t play a lot of horror games (not to get too personal, but anxiety makes me very susceptible to even light horror), but the one liner description immediately made me want to try this one out, and I’m glad I did. I really liked the showcase room towards the end and even had a but of a funny moment with the moving statue - as soon as I saw “Don’t look at me” I was like “OK I won’t!” and turned around to read the sign for the floor plan diorama.

Very surreal experience that felt like reading someone’s diary (with permission).