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King Of The Road!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1811 | 3.442 | 3.442 |
| Creativity | #2582 | 3.593 | 3.593 |
| Audio | #2834 | 3.009 | 3.009 |
| Artwork | #4350 | 2.920 | 2.920 |
| Narrative | #4443 | 2.221 | 2.221 |
Ranked from 113 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are every car on the road, its played in loops of increasing complexity.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
OKSoft!
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Comments
Well done on making the roads feel so claustrophobic after such a short time, sometimes these games take a little too long to heat up but I failed on my second go during my first time! The art style is incredible charming as well. It might not be everyone's cup of tea but I loved how you did the blocky sky box, something about it was incredibly quaint and the way the panels met in the corner gave it a truman show tightness to it which I really liked! I have the weakest of weak stomachs so that camera movement was quite a lot for me but otherwise I really enjoyed this game.
Interesting story!
I have seen this concept in a few games this jam, but you managed to actually have a map where it feels crowded fast enough. I managed to get to 9 points in suburbs :)
btw. do [W] and [S] do anything? it doesn't feel like I can break. also I could take a shortcut through a building.
Glad you enjoyed the game!
W definitely works as gas, S applies the brakes but idk if it actually applies any to be perfectly honest here.
The only thing missing was a way to go even faster! Good idea and good art. 3D is a lot of work!
I love the idea! It's very fun, and well executed overall. The only issue I had was that future lives sometimes spawned in the exact location of past lives, which felt unintentional and made my past self very hard to dodge