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Update I have solved my major issues, it took like 20 minutes I am in fact a fool and i remember these questions being like what do you want to do next,  for actual improvements I made a system to pass in a curve which allowed me to define a curve for the terrain height and the fog which let me test live updates to both, then I got a sampler in letting me live update a texture generally a gradient that defined what colors things would be at different heights, I also chunked and loded but those are barely working in this, I also made a tracker to automatically cull RIDs because when making an rid for an image every frame it took about 5ish minutes before it crashed. I was really sleep deprived when I did this