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A jam submission

Rootin’ Tootin’ Loopin’ Shootin’View game page

You're huntin' for creature bounties, make sure you used your magic loopin' lasso!
Submitted by Hussain, BugBytesGames — 13 minutes, 44 seconds before the deadline
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Rootin’ Tootin’ Loopin’ Shootin’'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#11533.6433.643
Artwork#12463.8573.857
Creativity#15073.8573.857
Narrative#18722.8572.857
Audio#32402.9292.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You loop the bounty targets and enemies to capture or damage them!

(Optional) Please credit all assets you've used
See description for SFX and music credits.

(Optional) What would you like to be called if GMTK features your game?
BugBytes

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Comments

Submitted(+1)

Very cool Love the SFX 

Developer

Thanks!!

Submitted(+1)

Very cool approach to the theme and I love the sprites/art style  ! I really enjoyed the gameplay overall ,fun concept! ^^

One suggestion is to set up the boundaries on the levels ,so player cannot walk off the screen(yes, I did lose this way haha)  ; )

Developer

Thank you! Great suggestion, we tried to add it last-minute and couldn't figure out how to make it work.. so it became a 'feature' hahah :) 

Submitted(+1)

Cute game. The sprite are so lovely. Had much fun with it.

Developer

Thank you so much!

Submitted(+1)

Very charming! The character design and music work really well together. I liked the way the two loop styles are different, making you switch between them. The boss patterns are both very fun (curse you Destroyer of Stars!) I would love to see this expanded.

Developer

Thank you so much!

Submitted (1 edit) (+1)

I beat it! The star boss was so good! I like boss idea and parts. Takes 3 tries to figure it out and complete

I liked that you can make a small circle at the end of path to attack, and it makes some strategy from distance. But movenent kind of slow

Developer (1 edit)

Thanks!! :) We did have an idea for a movement upgrade but unfortunately ran out of time, it's a valid point.

Submitted(+1)

Interesting mechanic! Beat both bosses :)

Optimal strategy is to just kinda scribble over things rather than getting a loop.

Developer

Thanks for playing! Yeah for sure, glad you managed to get through the 2 bosses :)