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A jam submission

In my footstepsView game page

Your spirits have to cooperate so one of them can get to the end.
Submitted by Danielicek, Makenbo, Aluron27 — 2 hours, 49 minutes before the deadline
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In my footsteps's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#31912.4913.667
Audio#50932.4913.667
Enjoyment#55722.4913.667
Creativity#64192.6043.833
Artwork#67512.2653.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to repeat each level multiple times. Your spirits have to cooperate with each other so one of them can get to the end.

(Optional) What would you like to be called if GMTK features your game?
Kloule team

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Comments

Submitted(+1)

Disclaimer, I couldn’t play because I’m on Linux :( But I took a look at the video gameplay and speedrun.

The idea of using your past self to create a path to finish the level was something that other games have explored as well, but this is the first one (that I saw) that does it in 3D

And I think you do it pretty well! There’s a pretty fair mix of mechanics here, playing around with the path that each personality leaves behind, but I think most of it plays as a puzzle with a pre-made solution right? I think there’s a lot of unexplored potential here, something more along the lines of “Mosa Lina”, but of course it still works with a “figure out how to reach the ending with these fractured personalities”, it’s definitely easier to do it this way during a game jam!

It still looks like a good game, and y’all being able to speedrun it just shows that it’s probably well built.

Developer(+1)

Oof, we have to include more export options next time. 

Well thanks for rating and commenting anyway, we appreciate it!

Submitted

Hey so I wanted to try out your game since you played and rated mine, but after downloading I couldn't run the game at all :(. Seems to be a bit of a common thing I get with Unity download-only projects.

Submitted(+2)

I really like the concept of this game having to travel back over your paths to complete each level is a cool idea.

It would be even better if you had to play through and unlock each level progressively, but I understand that with the short timeframe of a game jam, it's hard to fit everything in.

Nice work, and good luck with the jam