This is an awesome game! The art is really good and I love all the procedural stuff. Maybe the monster could use a bit of work but otherwise, it all looks good. I just found one problem where sometimes getting into the tree doesn't speed up time so I'm stuck at night while the monster's camping the tree. In the end, I think this is a really creative idea and great gameplay :)
Play Masterpiece
Life Cycle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1202 | 3.879 | 3.879 |
| Creativity | #1722 | 3.798 | 3.798 |
| Narrative | #2179 | 2.758 | 2.758 |
| Enjoyment | #2978 | 3.137 | 3.137 |
| Audio | #7476 | 1.774 | 1.774 |
Ranked from 124 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's an infinite cycle. Get food and get back before it gets you. Can you grow big enough to overcome this monster?
(Optional) Please credit all assets you've used
I made all of them
(Optional) What would you like to be called if GMTK features your game?
The Bad Badger or Bad Badger Programming
Comments
Nice concept. Technically impressive for a gamejam game having procedural animation. Very pretty artwork. Too easy to fall and get stuck, couldn't find enough bunnies to become big enough to start eating anything larger.
Interesting idea here, and the first time I saw the night creature it spooked me, haha. It was nice seeing a 'cycle of life' game to fit the loop theme (I've only played a few), but also the day/night cycle even better fit the loop. I figured out the best way to move vertically was coiling up and bouncing straight up, but by then it was nighttime and I knew I was dead. I think my frames dropped a little each time I did it too, until the game was running at sub 10fps. It was nice you could kind of slither up vertical walls though, and I read the terrain was procedurally generated which is pretty cool for a jam submission. Nice work!
Cool idea! I especially liked the art vibe, reminded me of Terraria! Great entry 👏
Very cool concept, i played the fixed ver so idk what the problem was with the original. The movement looks and feels amazing , i have no idea on how that works, very nice work!
Very nice presentation! It would be nice if there was an easier way to get back to the tree in case you go to a place you're not supposed to go to yet, but I still like the overall idea. Physics and controls feel nice overall good job!






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