Very complete and polished for a game made in 2 weeks! A tutorial seems like it would have been useful. I like the face-building mechanic. The music and art was excellent!
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The Chosen Die's itch.io pageJudge feedback
Judge feedback is anonymous.
- First impression started off with fantastic music. I spent a bit just vibing out at the main menu. The UI layout is very intuitive. It was easy to understand how combat was going to work and what the different rolls would accomplish. The mouse-over tooltips are a great way to ensure the player always knows what's going on with the different enemy types. The drag-and-drop of the shop abilities worked really well, I didn't encounter any issues swapping any of the abilities. Swapping between languages was a similarly seamless experience. I did encounter an issue when actually using the 'confusion' power. After using confusion, the game would end up hard locked as though the game was waiting to apply the confusion but didn't actually finish. Meant the enemies didn't take their turn and I couldn't roll for the next turn. I was able to use the ability a couple of times, but it also froze a couple times. Good choice on the rest of the abilities, good variety to mix up each run. Unfortunately, I wasn't able to make it all the way to the end in the play time I had, so I can't speak to any boss mechanics, but the setup for one is well done. The paths through the overworld were balanced and all paths felt fair. There's a lot of room in the story and the design for additional levels as the player tries to rescue all the villagers. Really great job!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vS0hvPW3vkcturqOvlw1x0ZtG7fl1va6BJTTKUecUoynLrrijGgnCUTW65yDHJza45urH-nP1uQfkfe/pub
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
The Chosen Die is a turn based game where you, "The Chosen Die" fight against the enemies that kidnapped your dice buddies.
On the way the D20 Lord will grant you "only one" new ability each time you encounter him.
Please explain how your game fits the theme.
- You are the chosen one, the only one that survived the attack by the ghouls.
- Combat is 1 vs X where you are always alone.
- You can select only one new ability each time you encounter the D20 Lord.
Is there anything you'd like the judges to pay particular attention to?
We added some localisation options.


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