First play I lived with all my health, the second I tried to die, and I succeeded! I like that you make postive econmic use of the possibility space by having some options lead to the same path but with some flavor text in between. I think that the path to victory being easy to intuite is a good thing becuase that means the world logic is sound.
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Medieval escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does it resonate with the theme? | #3 | 4.250 | 4.250 |
| How complete / polished / bug-free did the game appear? | #6 | 3.750 | 3.750 |
| What did you think of the gameplay? | #13 | 2.917 | 2.917 |
| What was your impression of the game overall? | #17 | 2.833 | 2.833 |
| What did you think of the graphics/visuals? | #24 | 2.583 | 2.583 |
| What did you think of the audio? | #26 | 1.750 | 1.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


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