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Soul Finder (game jam)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| What did you think of the audio? | #10 | 3.300 | 3.300 |
| How complete / polished / bug-free did the game appear? | #11 | 3.500 | 3.500 |
| What did you think of the graphics/visuals? | #12 | 3.300 | 3.300 |
| What did you think of the gameplay? | #20 | 2.600 | 2.600 |
| What was your impression of the game overall? | #20 | 2.700 | 2.700 |
| How well does it resonate with the theme? | #24 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really liked the character sprites! and I liked that there was an additional 'stretch' goal of beating the game in under 50s.
I only found 22/24 gems on my playthrough.
I did notice there are some strange invisible walls that affect your jumping near the exit.
Nice work.
I really liked the idea of variable difficulty/victory with first just getting to the end, then getting all the soul gems, and finally beating the 50 second limit. I didn't notice a difference aside from the text between these levels of victory, still, I enjoyed the challenge! Overall minimal jank save for jumps getting stuck when running against a ledge. The scarf animation is quite dynamic, made movement feel nice and fast.
thanks for the feedback, yeah wish had more time (got busy) to fix the jump
Nice game! Just find a little bit difficult to control him and to jump at first, but them i could finish the game! Nice story btw =)
Nice looking game, mechanic of fighting is interesting would love to see some movement of enemies.
Spoiler, I didn't beat the devs score lol Nice game. It was fun and I liked the little ghost.
A fun little platformer! I liked the vampire survivor influence with the rotating axe being your weapon! Great job!