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Potion Boy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| What was your impression of the game overall? | #4 | 3.750 | 3.750 |
| What did you think of the gameplay? | #6 | 3.583 | 3.583 |
| How complete / polished / bug-free did the game appear? | #8 | 3.667 | 3.667 |
| How well does it resonate with the theme? | #15 | 3.250 | 3.250 |
| What did you think of the graphics/visuals? | #17 | 3.083 | 3.083 |
| What did you think of the audio? | #20 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really fun. Game was super challenging. Once it got to the two mixes, I was done for lol I liked the music a lot
Glad you enjoyed it, Thank you for playing.
Fun twist on paperboy! The later levels that involved mixing got very hard very quickly, especially with the smaller doors! But that's just a skill issue on my part.
I kept thinking "I wish there was a quick way to ditch a failed mixture", but I suppose I could have just thrown it!
Forgot to mention; all the transitions looked really professional and satisfying.
Thank you, for the feedback, I didn't consider that at all, since throwing the wrong potion will impact your score. Thank you for playing.
Really cool idea to do a witch's version of paper boy haha! The firt three levels i did ok but the final ones i suffered a little but could reach the end haha =) Nice gameee!
Thank you For Playing
Cool idea of mechanic combining potions!
I would love If the game could be slow paced do you can first learn mechanic of mixing potions, learning it is really hard without first some practice. Maybe the same mechanic but in some store scenario where customers comes to counter and ask about some kind potion
Thanks for the feedback, I funnily enough thought it was gonna be too easy, but this does seem to be a common sentiment. and Thank you for playing
While fully functioning, the input config was a bit difficult to get used to. I met my maker on Thursday :(. Good and challenging entry!
Thank you for the feedback, Do you have any recommendations for controls? Thanks for playing
After a bit of thought, maybe simply having the furthest most container show the color of whatever keys you have pressed. So if say blue(j), red(k), and yellow(l) are pressed individually, thats what color would show up in the mix cauldron. If you held down j and k for insance, it would show purple. So all you would need to do is fire as soon as you got visual feedback that you are holding your selected choice of color correctly on your keyboard.
Peak intro
Thank you for Playing
A lovely homage to paperboy! I suck at playing with keyboard and mouse so I found controlling the controls a little tricky. Other than that (which is entirely a skill issue on my part) I thought this was one of the best games I've played in the jam so far and has a really solid game loop. Really cool entry. Great job!
Do You have any recommendation for controls, I don't play games with controller much, thank you for playing