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Blue Mage's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does it resonate with the theme? | #12 | 3.586 | 4.286 |
| What did you think of the graphics/visuals? | #16 | 3.108 | 3.714 |
| What did you think of the gameplay? | #19 | 2.630 | 3.143 |
| What did you think of the audio? | #19 | 2.749 | 3.286 |
| What was your impression of the game overall? | #21 | 2.630 | 3.143 |
| How complete / polished / bug-free did the game appear? | #23 | 2.510 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked the idea and music. I played a few times and never got more than 1 key. Not sure what I was supposed to do. Enjoyed fighting a bunch of enemies though.
glad you liked it
Really cool concept; roguelike zelda!
Loved the variety of rooms and enemies.
I did get into quite a few playthroughs where I didn't have enough keys to open any doors and had to start over.
Graphics were really nice, reminiscent of classic zelda.
Thanks for the feedback! As for the keys, we had a slightly different concept in mind, but we didn’t have enough time to implement it. (P.S. Room generation turned out to be no easy task!)
Great done! I really like your design on retro game in style of Zelda. Music as well suits great.
Mechanic of generating dungeons cool, I like it!
Would love to have more capability in fighting, I couldn't really attack and run away so it was hard to survive with fighting mobs.
Thank you so much for the feedback! As a programmer who spent the whole day building this room generation system, I really appreciate you mentioning it.
I am glad you liked the music!