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A jam submission

Quest for the Heretics' Blade - A Shadowdark ModuleView project page

A Shadowdark castle-busting module for players level 2-3
Submitted by Novecento — 2 days, 17 hours before the deadline
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Quest for the Heretics' Blade - A Shadowdark Module's itch.io page

Results

CriteriaRankScore*Raw Score
Art: how well does the art support the other content?#504.2974.615
Layout: how easy is it to find all the presented information?#704.0104.308
Overall#723.9964.292
Writing: how clear and/or interesting is the writing?#773.9394.231
Playability: how easy would it be to run this module?#893.6523.923
Theme: how well would the module have fit into the Appendix N?#894.0824.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The art is of course great, and the bright greens throughout made reading the dark text exceptionally easy. But, damn, that generator KICKS ASS! I rolled up a great lil Citadel as I was reading and if you do indeed make an expanded version of this I would buy a print copy with no reservations. Hell, I could even run it with Striga, right? lol. Amazing job!

Developer(+1)

Thank you! I'm glad you enjoyed it and yes, you can definitely play with STRIGA, or even Cairn if you want!

Submitted(+1)

Champion cartooning.  Ripping random generator.

Developer

Thank you! <3

Submitted(+1)

I really like randomly generating the space by rolling onto the paper, great idea. I think it would be useful to include something on how to deal with duplicate results - could you end up with 6 cathedrals? (Not that I am against this necessarily!) Also would be helpful to know a bit about what happens at the eclipse and to have some stats for the blade itself. I understand the limitations of space though, there is a lot in here already (and apologies if any of this is already in there and I've missed it). Overall looks really fun. I love the cathedral made of wax!

Developer(+2)

Thank you! I'm glad you enjoyed it!

As you mentioned, many of these missing things are indeed because of the space limitations, mainly taken by the cover counting as a 4th page. As a matter of fact I had to cut out other content as well, for example there were 6 lieutenants instead of 4, and things like that. I am thinking of revising this in another version in the future maybe, so thanks for all the suggestions!

For the duplicate structures, you don't reroll, you can definitely have 6 cathedrals! You only reroll duplicate lieutenants. Hope that helps!

Submitted(+1)

The use of colour and art in this is fantastic, really like how the green is continued through the rest of the pages with the headers. All the rolltables to create the citadel map is a fun idea and the adventure/rumor hooks is a great adition to help give some ideas to get players involved! Great work! 

Developer

Thanks! I'm glad you enjoyed it!

Submitted (1 edit)

Great adventure premise with the randomly-generated dungeon offering a lot of replay value. And I love the bright colors and art style! If I have one critique, it's that inconsistent spacing between words and tight spacing between lines makes things a bit hard to read. Otherwise, wonderful work!  

Developer(+1)

Thanks, I'm glad you liked it!

Submitted(+1)

Well written and great art! This is the type of mod that I'm looking for.  One of the best submissions. 5 stars.

Developer(+1)

Thank you, that means a lot!

Submitted(+1)

oh I love the city generation of this, super fun and adds to the replay ability of the adventure. Art/layout are amazing !!

Developer

Thank you, glad you enjoyed it!

Submitted(+1)

AMAZING ART!!!!

Developer(+1)

Thank you! Really appreciate it!