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DownFall - TriJam #333.3's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #4 | 3.857 | 3.857 |
| Gameplay | #6 | 3.857 | 3.857 |
| Audio | #9 | 3.286 | 3.286 |
| Visuals | #13 | 3.143 | 3.143 |
| How well does the game fit the themes? | #17 | 2.714 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Every time I return to this game, it pulls me in all over again. The progression feels much more intuitive now, and it's super satisfying to see how everything builds up as you push further. There's just the right amount of challenge to keep you hooked without it ever feeling unfair.
The overall polish, from visuals to sound, continues to impress. It's clear there's been a lot of thoughtful iteration behind the scenes. A few features still feel like they could be expanded, but honestly, it’s already a super addictive experience that keeps you coming back.
Really solid work — well done!
In this Tri-Trijam there are a lot of games I’ve played again and again, and agai, because they are so good and addictive… “Down fall” is of course, one of them. It has improvementes each week that make the game better and better. IMO, this version is very solid and with a great potential to become a mobile game (with a monetization system), but it feel still a bit short on features. This is beacuse the 1st version had already a solid premise and quality. I wanted a score system with top-score screen hehe. And maybe a mini-story.
Congratulations for one of my favorites here ^^
My top score: Level 3 and 1096 points ^^
Finding it hard to get past level 2, but that's my skill issue. :-)
So glad to see you back for the final week! As always, the art and audio are excellent. I was able to get to level three this time after about 20 tries :D
I did find the second level easier this time as well, the side portals did me dirty a few times but I managed it. I still wish there was some sort of checkpoint at each level, but that's just because I really want to see what level 4 brings! The twist in the 3rd level was completely unexpected and awesome. I will beat it yet!
Great job!
I yelled out loud when I got to the third section. How dare this game do this to me. 10/10
I don't know if you made it easier or if I'm just better than last week, but it was satisfying to get through the ghost section. I felt like I understood what was going on and could strategize appropriately.
lowk phoned it in oops (started wayy to late)