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(1 edit) (+2)

Overall, this was such a fun concept! I loved the art and that little “de de de dee!” sound effect ... so cute. I didn’t mind the f-bomb at all, but it caught me off guard since the look feels so wholesome 😅. I did a few runs and picked things up as I went. At first, I thought I had to click the alley, then the spell, so a tiny nudge in the beginning could help clarify how spells are applied.

I also accidentally skipped past the success screen once because I was clicking fast at the end of a battle — maybe a small pause or different button placement could help avoid that.  I thought the ending was tied to whether an ally survived the final fight, but realized it’s always the same screen. Different endings would be amazing, but I know you only had 3 days, and what you pulled off in that time is super impressive!

It’s a really fun game that feels like it could totally grow into something bigger with more story.

The characters are all so cute and left me rooting for them... and the campfire so cozy.   Great job!

(+1)

Thank you so much! Also for your long feedback and taking the time for it! Definitely the UX could use a lot more love, we worked until the deadline to cram in at least some more little improvements. We would also have liked to implement some kind of progression, but time was too short >.< 

Do you mean different endings at the end of the 5 encounters? Or different endings after each combat? (Both! haha)

And yeees, I would love to implement some story, especially with these cute characters our artist made! 

(+2)

It's my pleasure!    I just meant different endings at the end of the 5 encounters.   I totally understand that it's hard to do everything you want under the tight deadline of a jam, though it's a great opportunity to get play testing done and feedback if you choose to build on it later or use that feedback for future ideas.   Looking forward to seeing what you make next 🙂

(+2)

Thank you! A jam is also amazing to make everyone focus on the most glaring issues or urgently missing features tehehe. 

And same, followed you right back!