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Growth to High Heaven's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #84 | 3.051 | 3.667 |
| Theme | #119 | 3.051 | 3.667 |
| Overall | #137 | 2.496 | 3.000 |
| Gameplay | #141 | 2.311 | 2.778 |
| Fun | #153 | 2.126 | 2.556 |
| Art | #177 | 1.941 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
KAPLAY
No
Was not made with KAPLAY
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Comments
I really liked how clean the home screen felt — it gave such a nice first impression! The music was amazing and really set the mood while playing. The gameplay was engaging too — I liked that I had to pay attention and learn each enemy’s unique movement. Overall, you did a great job!
Simple game, there's no problem with the visual, but I think it's better to keep the pixel size consistence for most assets.
addictive one
but I would like more variability, for example, simple temporary buffs that would speed up player or make him invulnerable
There should be a leaderboard! I swear I lasted so long! I do wish though that the speed at which you could move increased as the level gets faster and faster so you can keep up! Overall great job!
I did not expect to get so hooked to this but I played until I died at height like 25. The speeding up mechanic made the game so much more entertaining at the end.
Nice idea, really liked the music!
Also liked the different enemy types, they made the game much more fun :)
Sadly could only see half of the screen.
Still, keep up the good work!
It was entertaining. I made it to height 19 and it was really hard to survive, it would be nice to have some levels or a different variation on the difficulty, so the player is able to play more time. Nice job.
I cant play because my monitor is too small and even in full screen, I cant see the sides! (Not gonna rate because I litteraly cant even play :()
There's a lot of visual clutter, and the gameplay is a bit drab. I liked the bug enemy though! The background music is definitely the highlight: very fun song!