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LazyBeans
Creator of
Recent community posts
A few issues. When you start a new expedition, your placement progress stays. Idk if thats intentional or not but I feel like if you die, the whole game should reset. Second, I didnt like how you could die from pure propability and you have no way to control it or not. Other than that, its really cool and impressive for your first solo jam!!! This is only my third and I think yours is better than mine. The art and audio is cool and I like the ambiance and the story! Good job!!!
WOW, this is the best game I have played by FAR!!! Everything about this is amazing!!! The theme integration, the creativity, the art, the music, the sfx, the level design, the polish and any other aspect I cant think of right now. 5 stars across the board (except for narrative). Mind blowing. I am very impressed!
Very fun and cool! I love the music, the art. However I find it a little confusing. What is my goal? What do the syboles mean in relating to the numbers and the order they are in? I think its a super duper great game, just needs a bit more explanation! Also, I just want to emphasize again about the art, its clean and simple and is very cute! It fits well with the game. Good job guys!
I had lots of fun playing! It reminded me of some of the games on friv. It was a pretty good exprience overall but it was always just better to remove players instead of passing, and it felt like some of the level setups could just be overcome by not passing to teamates. I am not sure if that was intended but either way, it wasnt a really big issue. You should be very proud! I loved it !
All around great game! Every aspect is really well done. The audio immediatly suprised me because it was really good and when I'm playing it helps alot with the exprience. I also loved the art. The style is super cool and its really just beautiful. I had lots of fun playing. However, it did get pretty repetitive quickly and kinda boring. It also felt a big janky and there was some places where I was going so fast, it was basically impossible to overcome an obstacle. But I did like the balance between going quicker and getting more time, with both being inherently good but being faster also making it more challenging to move around. Amazing job!
I've tried making a game like this (but instead switching between dimensions) and never got around to completing it. This is super cool! Great job! If I had to give some feedback, I would say spend more time on visuals and audio. Also, the movement and jumping while switching can be a bit janky but it's definetly not that bad.



