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Crash Related to Cards That Generate Resources

When you have a tough card or any situation that prevents you from taking exactly 2 damage, the cost of “45050” will fail. This results in the engine being unable to handle the case, leading to a crash.

We will not be fixing this type of crash.

Additionally, the rulebook does not address this situation. We believe that using the Undo option and selecting other cards to generate resources is the best solution for you.

Other similar cards, such as “20001a,” will also experience the same issue.

在规则详解的COST和 PREVENT中有相关规则:

If dealing damage is a cost, that cost is considered paid even if some or all of that damage is prevented.

 If taking damage is a cost, that cost is not considered paid unless all of that damage was taken. (If any of the damage is prevented, then the cost has not been paid.)

费用是造成伤害的,被防止也视为支付。费用是承受伤害的,被防止不视为支付。

Hi @xzxixin,

Thank you for providing the relevant rules regarding this case.

Both the costs of “20001a” and “45050” involve “taking X damage.”

Therefore, we believe the process is correct. When we say that “the rulebook does not address this situation,” we mean that it does not specify what happens when we select a card to generate resources, but the cost fails.

If you have any insights on this, please let us know.